Operator commands
- #$: Execute a command script.
- TOOTSVILLE-USER $
- #addevent: Add a GameEvent to a Zone
- TOOTSVILLE-USER ADDEVENT
- #agent: Set the clothing and colors of a robot to match the invoking user.
- TOOTSVILLE-USER AGENT
- #apropos: Runs APROPOS (see the Common Lisp HyperSpec) for a remote user.
- TOOTSVILLE-USER *APROPOS
- #askme: Used to test the question-and-answer subsystem.
- TOOTSVILLE-USER ASKME
- #at: Issue an operator command on a particular server instance.
- TOOTSVILLE-USER AT
- #ban: Ban a user persistently (permanently) from the game.
- TOOTSVILLE-USER BAN
- #banhammer: Ban an IP address from connecting.
- TOOTSVILLE-USER BANHAMMER
- #beam: Beam yourself to a different location.
- TOOTSVILLE-USER BEAM
- #census: Load a number of users.
- TOOTSVILLE-USER CENSUS
- #clearbadge: Clear a badge off the map.
- TOOTSVILLE-USER CLEARBADGE
- #clearcache: Forcibly clear all cachés (MemCacheD)
- TOOTSVILLE-USER CLEARCACHE
- #clearevent: Clear a GameEvent
- TOOTSVILLE-USER CLEAREVENT
- #clearvar: Clear a room variable. (no longer supported)
- TOOTSVILLE-USER CLEARVAR
- #cloneroom: Clone a room. (no longer supported)
- TOOTSVILLE-USER CLONEROOM
- #createroom: Create a new room.
- TOOTSVILLE-USER CREATEROOM
- #dbcpinfo: Get information from the DBI (database) layer.
- TOOTSVILLE-USER DBCPINFO
- #doc: Obtain documentation string in raw form about a symbol.
- TOOTSVILLE-USER DOC
- #doodle-pattern: Change the pattern of a Toot.
- TOOTSVILLE-USER DOODLE-PATTERN
- #doodle: Change the colors of a Toot.
- TOOTSVILLE-USER DOODLE
- #dress: Force a character to wear a specific clothing item.
- TOOTSVILLE-USER DRESS
- #drop: Drop an item
- TOOTSVILLE-USER DROP
- #dropkick: Silently disconnect a user
- TOOTSVILLE-USER DROPKICK
- #dumpthreads: Dump debugging information including all running threads to the server logs.
- TOOTSVILLE-USER DUMPTHREADS
- #enablepathfinder: Temporary test routine for testing pathfinders on users
- TOOTSVILLE-USER ENABLEPATHFINDER
- #evacuate: Evacuate all users from the current Zone to another Zone.
- TOOTSVILLE-USER EVACUATE
- #filter: Test censorship rules against words or phrases
- TOOTSVILLE-USER FILTER
- #finger: Finger a user account.
- TOOTSVILLE-USER FINGER
- #flush: Historically, this flushed the database write caché.
- TOOTSVILLE-USER FLUSH
- #game: Send a command to the operator command interpreter for a running game.
- TOOTSVILLE-USER GAME
- #gc: Perform immediate garbage collection.
- TOOTSVILLE-USER GC
- #getconfig: Reads a configuration key.
- TOOTSVILLE-USER GETCONFIG
- #getevents: List GameEvents in your current Zone
- TOOTSVILLE-USER GETEVENTS
- #getmotd: Retrieve the current Message Of The Day as a server message.
- TOOTSVILLE-USER GETMOTD
- #getschedule: Get schedule
- TOOTSVILLE-USER GETSCHEDULE
- #getschedulefor: Get scheduled events for a particular class (scheduled by that class)
- TOOTSVILLE-USER GETSCHEDULEFOR
- #getuvar: Get a user variable.
- TOOTSVILLE-USER GETUVAR
- #getuvars: Get all user variables for a given user.
- TOOTSVILLE-USER GETUVARS
- #getvar: Get a room variable.
- TOOTSVILLE-USER GETVAR
- #getvars: Get all room variables.
- TOOTSVILLE-USER GETVARS
- #git-pull: Does a @code{git pull} in the server directory.
- TOOTSVILLE-USER GIT-PULL
- #give: Give an item as a gift to another user.
- TOOTSVILLE-USER GIVE
- #givehead: Grants a new inventory item to a user and equips it.
- TOOTSVILLE-USER GIVEHEAD
- #grant: Grants a new inventory item to a user.
- TOOTSVILLE-USER GRANT
- #headcount: Get headcount information about the running system.
- TOOTSVILLE-USER HEADCOUNT
- #infinity-stats: Returns some statistics about Infinity-mode requests.
- TOOTSVILLE-USER INFINITY-STATS
- #inv: Get a user's inventory
- TOOTSVILLE-USER INV
- #kick: Kick a user offline for a certain reason.
- TOOTSVILLE-USER KICK
- #king: Upgrade a user account
- TOOTSVILLE-USER KING
- #liftban: Lift the ban upon a user.
- TOOTSVILLE-USER LIFTBAN
- #loadlists: Reload the censorship lists.
- TOOTSVILLE-USER LOADLISTS
- #mem: Display some memory usage and other debugging type information as an pop-up message.
- TOOTSVILLE-USER MEM
- #metronome: Display information about or micromanage the metronome.
- TOOTSVILLE-USER METRONOME
- #motd: Set the message of the day.
- TOOTSVILLE-USER MOTD
- #mute: Mute a user or area.
- TOOTSVILLE-USER MUTE
- #nuke: Forcibly disconnect everyone in an area.
- TOOTSVILLE-USER NUKE
- #parentapproves: Signal that a parent approves a user signing in.
- TOOTSVILLE-USER PARENTAPPROVES
- #ping: Ping the server, to force a neutral administrative message reply.
- TOOTSVILLE-USER PING
- #place: Put a thing or a Place into the game
- TOOTSVILLE-USER PLACE
- #purgephysics: Purge pending physics interactions.
- TOOTSVILLE-USER PURGEPHYSICS
- #push-script: Instruct clients to load a new script file.
- TOOTSVILLE-USER PUSH-SCRIPT
- #quick-reload: Quicklisp reload of the Tootsville package from disk.
- TOOTSVILLE-USER QUICK-RELOAD
- #rc: Run an RC (Run Commands) script.
- TOOTSVILLE-USER RC
- #reboot: Restart the game server.
- TOOTSVILLE-USER REBOOT
- #reloadconfig: Reloads configuration properties.
- TOOTSVILLE-USER RELOADCONFIG
- #retire: Retire a server,
- TOOTSVILLE-USER RETIRE
- #run: Run an arbitrary nullary Lisp function or method
- TOOTSVILLE-USER RUN
- #saveroomvars: Save room variables.
- TOOTSVILLE-USER SAVEROOMVARS
- #scotty: Force a user to relocate to another location
- TOOTSVILLE-USER SCOTTY
- #script: Push a new function into the TOOTSVILLE-USER package.
- TOOTSVILLE-USER SCRIPT
- #server-list: Enumerate the servers active in this cluster.
- TOOTSVILLE-USER SERVER-LIST
- #setavatarcolors: Sets the base and extra colors of a user's avatar.
- TOOTSVILLE-USER SETAVATARCOLORS
- #setbadge: Set the badge on a map area.
- TOOTSVILLE-USER SETBADGE
- #setconfig: Set a config property.
- TOOTSVILLE-USER SETCONFIG
- #setstafflevel: Set the staff level for a user
- TOOTSVILLE-USER SETSTAFFLEVEL
- #setuvar: Set a user variable.
- TOOTSVILLE-USER SETUVAR
- #setvar: Set a room variable.
- TOOTSVILLE-USER SETVAR
- #shanghai: Force a client into a different room and zone
- TOOTSVILLE-USER SHANGHAI
- #shout: Speak in another zone.
- TOOTSVILLE-USER SHOUT
- #spawnroom: Mark a ``spot'' in the game.
- TOOTSVILLE-USER SPAWNROOM
- #spawnzone: Create a new zone.
- TOOTSVILLE-USER SPAWNZONE
- #speak: Allows a user to speak who had previously been muted.
- TOOTSVILLE-USER SPEAK
- #stfu: Silences (mutes) a user.
- TOOTSVILLE-USER STFU
- #testcensor: Test a message with the censor, displays the filter result.
- TOOTSVILLE-USER TESTCENSOR
- #time: Displays a message with the current server time.
- TOOTSVILLE-USER *TIME
- #unbuild: Destroy a named spot.
- TOOTSVILLE-USER UNBUILD
- #v: Forces a user to say a message.
- TOOTSVILLE-USER V
- #verbosebugs: Set verbose bug backtrace reporting on or off.
- TOOTSVILLE-USER VERBOSEBUGS
- #wall: Write to all players.
- TOOTSVILLE-USER WALL
- #wallops: Write to all operators
- TOOTSVILLE-USER WALLOPS
- #wallzones: Write to all zones.
- TOOTSVILLE-USER WALLZONES
- #warn: Warn a user about breaking a rule.
- TOOTSVILLE-USER *WARN
- #whatis: Displays information about an item template.
- TOOTSVILLE-USER WHATIS
- #whereami: Return an administrative message with the name of the server to which
- TOOTSVILLE-USER WHEREAMI
- #whereis: Locate a user in the game world.
- TOOTSVILLE-USER WHEREIS
- #who: Displays a list of everyone currently in a room.
- TOOTSVILLE-USER WHO
- #whoami: Cause the character to speak his/her name in the current room.
- TOOTSVILLE-USER WHOAMI
- #whoareyou: Ask the server who it is.
- TOOTSVILLE-USER WHOAREYOU
- #ws-bandwidth-by-source: Returns some statistics about WebSockets bandwidth by source.
- TOOTSVILLE-USER WS-BANDWIDTH-BY-SOURCE
- #ws-stats: Returns some statistics about WebSockets connections.
- TOOTSVILLE-USER WS-STATS
- #zoom: Set the visual Zoom level of a room.
- TOOTSVILLE-USER ZOOM