Operator commands

#$: Execute a command script.
TOOTSVILLE-USER $
#addevent: Add a GameEvent to a Zone
TOOTSVILLE-USER ADDEVENT
#agent: Set the clothing and colors of a robot to match the invoking user.
TOOTSVILLE-USER AGENT
#apropos: Runs APROPOS (see the Common Lisp HyperSpec) for a remote user.
TOOTSVILLE-USER *APROPOS
#askme: Used to test the question-and-answer subsystem.
TOOTSVILLE-USER ASKME
#at: Issue an operator command on a particular server instance.
TOOTSVILLE-USER AT
#ban: Ban a user persistently (permanently) from the game.
TOOTSVILLE-USER BAN
#banhammer: Ban an IP address from connecting.
TOOTSVILLE-USER BANHAMMER
#beam: Beam yourself to a different location.
TOOTSVILLE-USER BEAM
#census: Load a number of users.
TOOTSVILLE-USER CENSUS
#clearbadge: Clear a badge off the map.
TOOTSVILLE-USER CLEARBADGE
#clearcache: Forcibly clear all cachés (MemCacheD)
TOOTSVILLE-USER CLEARCACHE
#clearevent: Clear a GameEvent
TOOTSVILLE-USER CLEAREVENT
#clearvar: Clear a room variable. (no longer supported)
TOOTSVILLE-USER CLEARVAR
#cloneroom: Clone a room. (no longer supported)
TOOTSVILLE-USER CLONEROOM
#createroom: Create a new room.
TOOTSVILLE-USER CREATEROOM
#dbcpinfo: Get information from the DBI (database) layer.
TOOTSVILLE-USER DBCPINFO
#doc: Obtain documentation string in raw form about a symbol.
TOOTSVILLE-USER DOC
#doodle-pattern: Change the pattern of a Toot.
TOOTSVILLE-USER DOODLE-PATTERN
#doodle: Change the colors of a Toot.
TOOTSVILLE-USER DOODLE
#dress: Force a character to wear a specific clothing item.
TOOTSVILLE-USER DRESS
#drop: Drop an item
TOOTSVILLE-USER DROP
#dropkick: Silently disconnect a user
TOOTSVILLE-USER DROPKICK
#dumpthreads: Dump debugging information including all running threads to the server logs.
TOOTSVILLE-USER DUMPTHREADS
#enablepathfinder: Temporary test routine for testing pathfinders on users
TOOTSVILLE-USER ENABLEPATHFINDER
#evacuate: Evacuate all users from the current Zone to another Zone.
TOOTSVILLE-USER EVACUATE
#filter: Test censorship rules against words or phrases
TOOTSVILLE-USER FILTER
#finger: Finger a user account.
TOOTSVILLE-USER FINGER
#flush: Historically, this flushed the database write caché.
TOOTSVILLE-USER FLUSH
#game: Send a command to the operator command interpreter for a running game.
TOOTSVILLE-USER GAME
#gc: Perform immediate garbage collection.
TOOTSVILLE-USER GC
#getconfig: Reads a configuration key.
TOOTSVILLE-USER GETCONFIG
#getevents: List GameEvents in your current Zone
TOOTSVILLE-USER GETEVENTS
#getmotd: Retrieve the current Message Of The Day as a server message.
TOOTSVILLE-USER GETMOTD
#getschedule: Get schedule
TOOTSVILLE-USER GETSCHEDULE
#getschedulefor: Get scheduled events for a particular class (scheduled by that class)
TOOTSVILLE-USER GETSCHEDULEFOR
#getuvar: Get a user variable.
TOOTSVILLE-USER GETUVAR
#getuvars: Get all user variables for a given user.
TOOTSVILLE-USER GETUVARS
#getvar: Get a room variable.
TOOTSVILLE-USER GETVAR
#getvars: Get all room variables.
TOOTSVILLE-USER GETVARS
#git-pull: Does a @code{git pull} in the server directory.
TOOTSVILLE-USER GIT-PULL
#give: Give an item as a gift to another user.
TOOTSVILLE-USER GIVE
#givehead: Grants a new inventory item to a user and equips it.
TOOTSVILLE-USER GIVEHEAD
#grant: Grants a new inventory item to a user.
TOOTSVILLE-USER GRANT
#headcount: Get headcount information about the running system.
TOOTSVILLE-USER HEADCOUNT
#infinity-stats: Returns some statistics about Infinity-mode requests.
TOOTSVILLE-USER INFINITY-STATS
#inv: Get a user's inventory
TOOTSVILLE-USER INV
#kick: Kick a user offline for a certain reason.
TOOTSVILLE-USER KICK
#king: Upgrade a user account
TOOTSVILLE-USER KING
#liftban: Lift the ban upon a user.
TOOTSVILLE-USER LIFTBAN
#loadlists: Reload the censorship lists.
TOOTSVILLE-USER LOADLISTS
#mem: Display some memory usage and other debugging type information as an pop-up message.
TOOTSVILLE-USER MEM
#metronome: Display information about or micromanage the metronome.
TOOTSVILLE-USER METRONOME
#motd: Set the message of the day.
TOOTSVILLE-USER MOTD
#mute: Mute a user or area.
TOOTSVILLE-USER MUTE
#nuke: Forcibly disconnect everyone in an area.
TOOTSVILLE-USER NUKE
#parentapproves: Signal that a parent approves a user signing in.
TOOTSVILLE-USER PARENTAPPROVES
#ping: Ping the server, to force a neutral administrative message reply.
TOOTSVILLE-USER PING
#place: Put a thing or a Place into the game
TOOTSVILLE-USER PLACE
#purgephysics: Purge pending physics interactions.
TOOTSVILLE-USER PURGEPHYSICS
#push-script: Instruct clients to load a new script file.
TOOTSVILLE-USER PUSH-SCRIPT
#quick-reload: Quicklisp reload of the Tootsville package from disk.
TOOTSVILLE-USER QUICK-RELOAD
#rc: Run an RC (Run Commands) script.
TOOTSVILLE-USER RC
#reboot: Restart the game server.
TOOTSVILLE-USER REBOOT
#reloadconfig: Reloads configuration properties.
TOOTSVILLE-USER RELOADCONFIG
#retire: Retire a server,
TOOTSVILLE-USER RETIRE
#run: Run an arbitrary nullary Lisp function or method
TOOTSVILLE-USER RUN
#saveroomvars: Save room variables.
TOOTSVILLE-USER SAVEROOMVARS
#scotty: Force a user to relocate to another location
TOOTSVILLE-USER SCOTTY
#script: Push a new function into the TOOTSVILLE-USER package.
TOOTSVILLE-USER SCRIPT
#server-list: Enumerate the servers active in this cluster.
TOOTSVILLE-USER SERVER-LIST
#setavatarcolors: Sets the base and extra colors of a user's avatar.
TOOTSVILLE-USER SETAVATARCOLORS
#setbadge: Set the badge on a map area.
TOOTSVILLE-USER SETBADGE
#setconfig: Set a config property.
TOOTSVILLE-USER SETCONFIG
#setstafflevel: Set the staff level for a user
TOOTSVILLE-USER SETSTAFFLEVEL
#setuvar: Set a user variable.
TOOTSVILLE-USER SETUVAR
#setvar: Set a room variable.
TOOTSVILLE-USER SETVAR
#shanghai: Force a client into a different room and zone
TOOTSVILLE-USER SHANGHAI
#shout: Speak in another zone.
TOOTSVILLE-USER SHOUT
#spawnroom: Mark a ``spot'' in the game.
TOOTSVILLE-USER SPAWNROOM
#spawnzone: Create a new zone.
TOOTSVILLE-USER SPAWNZONE
#speak: Allows a user to speak who had previously been muted.
TOOTSVILLE-USER SPEAK
#stfu: Silences (mutes) a user.
TOOTSVILLE-USER STFU
#testcensor: Test a message with the censor, displays the filter result.
TOOTSVILLE-USER TESTCENSOR
#time: Displays a message with the current server time.
TOOTSVILLE-USER *TIME
#unbuild: Destroy a named spot.
TOOTSVILLE-USER UNBUILD
#v: Forces a user to say a message.
TOOTSVILLE-USER V
#verbosebugs: Set verbose bug backtrace reporting on or off.
TOOTSVILLE-USER VERBOSEBUGS
#wall: Write to all players.
TOOTSVILLE-USER WALL
#wallops: Write to all operators
TOOTSVILLE-USER WALLOPS
#wallzones: Write to all zones.
TOOTSVILLE-USER WALLZONES
#warn: Warn a user about breaking a rule.
TOOTSVILLE-USER *WARN
#whatis: Displays information about an item template.
TOOTSVILLE-USER WHATIS
#whereami: Return an administrative message with the name of the server to which
TOOTSVILLE-USER WHEREAMI
#whereis: Locate a user in the game world.
TOOTSVILLE-USER WHEREIS
#who: Displays a list of everyone currently in a room.
TOOTSVILLE-USER WHO
#whoami: Cause the character to speak his/her name in the current room.
TOOTSVILLE-USER WHOAMI
#whoareyou: Ask the server who it is.
TOOTSVILLE-USER WHOAREYOU
#ws-bandwidth-by-source: Returns some statistics about WebSockets bandwidth by source.
TOOTSVILLE-USER WS-BANDWIDTH-BY-SOURCE
#ws-stats: Returns some statistics about WebSockets connections.
TOOTSVILLE-USER WS-STATS
#zoom: Set the visual Zoom level of a room.
TOOTSVILLE-USER ZOOM